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Coneworks Initialization v0.12
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Devlog
Fully played the game from start to game over! v0.11
June 05, 2026
by
coneworks
#Simulation, #Automation, #Incremental
I've been playing the game a lot and now I can confidently say that the game with all its current mechanics is playable from start to the games current game over finish! of course its not the real end...
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v0.10 update is here
May 29, 2026
by
coneworks
#Simulation, #Incremental, #Automation
Hey guys, Added a few shinies this time around, and finally implemented cone drone collection mechanics, its still just head to point a and back collection with an added worksite effects. pretty strai...
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Balance and Stability Update v0.9
May 08, 2026
by
coneworks
1
#update, #incremental, #automation, #qol
Hello, I'm so happy that v0.8 was seen by people, here's v0.9 to address the feedback found and to fix all the game breaking things, added some message instructions in the logs on how the sandstorm sh...
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Coneworks Initialization
May 02, 2026
by
coneworks
1
#Changelog, #Incremental, #Major Update
The main point of this release is to finally get everything i've worked out and about :) Version 0.8 is largely untested! I only played the first 10-30minutes and checked the saving/loading but haven'...
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I went overboard
April 28, 2026
by
coneworks
1
Hello everyone, Apologies for the long time between update, I went overboard with the latest update and just finished everything I have written as plans into the game. The new game version will be cal...
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Building the game's UI and Pressure
April 07, 2026
by
coneworks
1
#UI
Hey guys, Just wanted to try adding a dev log and give some info on what I'm currently building; Been currently hard at work trying to make a "Proper" UI elements for the game, i've settled on a inter...
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